Client: GamecoStudios
I had the great chance to support the GamecoStudios with some concept work for "Ghost Recon | Breakpoint".
Here you can see some ideas for a high tech military base ontop of an old cold war bunker in a swamp.
Facility from a lower angle. Paint/Bash.
… detail shot of the inner facility and the elevator technique.
Basically paint/bash. I used a lot of photo-reference to gain a realistic touch.
Task was to design a (high tech) military base ontop of an old cold war bunker facility.